Tyler Dinley (b. 1986, California) is a senior producer, designer, and director working across mediums to help shape brands, build storytelling experiences, and communicate the missions of modern day exploration.

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ABOUT

I dom’t always know how to describe myself, or the work that I do, but somehow I’ve made it this far. My zig-zagging career has culminated in

I don’t have any fancy or pretentious descriptors to my approach. I

Sam Stewart (b. 1988, North Carolina) is a North Carolina based artist whose work resembles and functions as household furniture and domestic objects. As sculptures, they often take on animistic qualities that border on the absurd and whimsical, but also the slightly perverse.

His forms, colors, and shifts in scale collapse observations of his present—from everyday spaces (drainage pipelines, subway seating), iconic 20th century design, and 3D modeling software—with those that evoke his memory of childhood perception. Although his source material tends to be specific (retro sets and costumes from children’s movies of the 80s and 90s, like Beetlejuice or Big, the mass produced palette of Fisher Price, the extruding and distorting tools of Google Sketch Up) and projects carefully researched (from the history of the execution chair and UFO spotting’s to virtual reality and 3D scanning technology), the objects themselves are aimed at a more visceral, bodily and emotive response akin to creating and reading a painted image.

He is interested in design that elicits a heightened simplicity and exaggerated satisfaction of looking, as much he wants to draw out awkward, more anecdotal encounters with the designed object.

Stewart’s studio practice involves meticulous attention to craftsmanship and working with fabricators and modes of production typically adopted by professionals in the field.

Stewart is represented by Volume Gallery, Chicago and Fort Gansevoort, New York.

EDUCATION

B.A., St. John’s College, Santa Fe, NM 2007-11

POSITIONS

Senior Producer, Impact Story Lab
National Geographic Society

Currently,
Pointing glass and building stories for the Yellow Borders: Senior Producer for National Geographic Society’s Impact Story Lab in Washington D.C. where I help oversee global media operations, filmmaking, and storytelling experiences for Perpetual Planet Expeditions and the Okavango Wilderness Project.

Previously,
Brand Designer
and Strategist for RED Digital Cinema camera company in Orange County/Los Angeles, CA - part of the team that helped position the brand and expand their customer market beyond “Hollywood” filmmaking.

Design & Visualization
Branding & Strategy
Camera Technologies
Production & Field Operations
Film & Experiential Storytelling

PUBLISHED WORK AND PROJECTS

2025

Project: Angolan Highlands Water Tower: Discovering the Source of the Zambezi River
Category: Animated Map Video
Date: July 2025
National Geographic Society
Senior Producer, Editor

2024

Southern Ocean Expedition
Scientific Expedition Media Coverage, December 2024 - January 2025
National Geographic and Rolex Perpetual Planet Expeditions
Senior Producer, Field Director